Other abilities were the blessing of the trickster, which helped others to be more stealthy and divine strike, which coated a weapon with dangerous poison on impact. The former allowed the creation of a perfect illusory double (in the case of accomplished users, four of them) and the latter allowed the user to become invisible. Second Sundering Powers Īfter the Second Sundering of the 1480s DR, clerics with the Trickery domain gained the ability to use the channel divinity powers called invoke duplicity and cloak of shadows. Those that were masters of this domain could conceal a whole area with screen, could polymorph any object, ultimate use time stop. Clerics of some experience could cast confusion, deceive others scrying with a false vision, and create a illusory double with mislead. Spells Īfter 1372 DR, novice priests with the Trickery domain could disguise themselves with disguise self and conceal themselves and others with invisibility and nondetection.
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